free site templates

IC-ITS'18

4th International Conference on Information Technology & Society
THEME: 4TH INDUSTRIAL REVOLUTION ON SOCIETY: IMPACT & READINESS


Organized by:
Faculty of Science & Information Technology, KUIS
FSKTM Technovations, Universiti of Malaya 
KUISCELL Sdn. Bhd.

Mobirise

CALL FOR PAPERS

The IC-ITS 2018 secretariat cordially invites submission of academic articles to 4th International Conference on Information Technology & Society 2018. This conference is a platform to bring together researchers, developers and practitioners from academia and industry working in areas of Information Technology and its contribution to the society. The conference is hosted by Faculty of Science & Information Technology, International Islamic University College of Selangor in collaboration with FSKTM Technovations, University Malaya and KUISCELL Sdn Bhd.

CONFERENCE SUB-THEME

Database and programming, Semantic technology, Visualisation techniques, Quantum Information Science, Artificial Intelligence, Computer Architecture Design, Disruptive Cyber Security Technology,Computer Vision and Robotics, Parallel and Distributed Computing, Pervasive Computing and Network, Software Engineering, Operating Systems, Sensors and Telemetry System, Social media analytics, Real-Time and Embedded Systems, Data Mining, Information retrieval (IR), Natural language processing (NLP), Cloud and distributed computing, Speech processing, Data engineering and knowledge engineering, Signal and Image Processing, Scientific computing, Computational optimisation, Information Security, Cryptography,Cyber Law and Ethics, Network Security

Multimedia, Multimedia in Education, computer in Education, Intelligent System, Information Systems, Multimedia Services and Applications, Multimedia Information Systems, Mobile games, Game evaluations, Games for learning and wellbeing, Human-computer interaction in games, simulations, and Ves, Bioinformatics and Telemedicine, Learning Systems, Information governance, Game design and gamification, Augmented reality, Alternate reality games, Virtual environments, Internet of Things (IoT), System recognition, Animation for serious games and virtual worlds, AI applications for serious games, Serious games methodologies, User-modelling in serious games, Image understanding.

High Voltage Engineering and Insulation Technologies, Power System and Energy, Electrical Machines Power, Biomaterials, Tissue Engineering and Drug Delivery System, Biomechanics and Rehabilitation Engineering, Biomedical Imaging, Biomedical Instrumentation, Electrical Machines, Power Electronic & Industry Application, Electromagnetic Compatibility, Industrial Electronics, VLSI and IC Design, Image Processing, Control Theory and Application, Micro and Nanoelectronics, Photonics and Optoelectronics, MEMS and NEMS, Hardware Security, Outcome-based education, Effectiveness of Improvement in Teaching and Learning, Measurement and Evaluation of Learning Outcomes, Credit Transfer and Student Mobility, Implementation of Generic Skills in Engineering Education, Employability of Engineering Graduates, Quality Benchmarking in Engineering Education, Antenna and Propagation, Broadcasting Technology, Communication Systems, Wireless and Mobile Communication, Computer Networking and Security, Radar and its Application, Signal Processing in Communication, Satellite Communication. 

Multimedia in Education, Multimedia and Society, 3-D processing, Design and Construction, Games, Intelligent Multimedia Interface, Multimedia Communication, Multimedia Content Security, Multimedia Copyright Protection, Multimedia Data Mining, Multimedia Processing, Multimedia Semantic Analysis, Multimedia Content Understanding, Multimedia Database Management, Long-life Learning, Illumination, Sampling and Scanning Image Enhancement, Image and Video Processing Hardware and Software, Image Rendering and Quality, Imaging Sensors and Acquisition Systems, Implementations and Architectures, Innovative Multimedia Systems or Devices, Intelligent e-Health based on Multimedia Analysis, Internet/Mobile Multimedia Sharing, Computational Photography

Natural language processing, Algorithm and Programming, Decision support systems, Machine Translation, Computer Science, Languages and programming techniques, Machine Learning, Crime Detection based on Multimedia Analysis, Light Fields and Multiple-view Signal Processing, Mobile Plenoptic Acquisition and Display, Morphological Operations, Motion Detection and Estimation, Multispectral, Colour and Texture Processing, New Plenoptic Display Approaches and Devices, New Sensor Designs for Plenoptic Signal Acquisition, Neural, Adaptive and Fuzzy Processing

Intelligent information systems, Information Technology in Society, Information Policy, Social Media and Community, Social impact of IT, Emerging technologies, Multimedia and Society, Multimedia Education, Long-life Learning, E-Commerce, current issues of ICT and SOCIETY, Knowledge management, ICT in education. Cyber Security issues. Digital Game Based Learning, Impact Of Digital Games.

IMPORTANT DATES

*Dates are subject to change

30th September 2018 
  
                      

Fullpaper Submission Due:

15th October 2018

List of Fullpaper Accepted:

29th October 2018                         

Workshops

Venue: IT Block, Kolej Universiti Islam Antarabangsa Selangor, Bandar Seri Putra, Selangor, Malaysia

1. LaTex for Effective Academic Writing (RM200)
2. AinulQuran: Arabic Quran Learning & Visualization           System (RM200)
3. Deep Learning Essentials (RM200)
4. Mobile Apps Without Coding (RM100)
5. Adobe Illustrator for Beginner (RM100)
6. Outdoor Photography (RM60)

30th-31st October 2018

IC-ITS 2018

Venue: Tenera Hotel, Bandar Baru Bangi, Selangor, Malaysia

WORKSHOP'S FEES

Join our workshops NOW on 29th October 2018 in conjunction with the 4th IC-ITS 2018. Workshop fee includes materials, food and baverage and certificate during workshop at Kolej Universiti Islam Antarabangsa Selangor (KUIS). LIMITED SEATS! 

WORKSHOP TIME LOCATION FEE INSTRUCTORSEATS
LaTex for Effective Academic Writing9am-5pmMK 11, KUISRM200Dr Ali (UM)20
AinulQuran: Arabic Quran Learning & Visualization System9am-12pmMK 1, KUISRM200Dr Raja Jamilah (UM)20
Deep Learning Essentials9am-5pmMK 6, KUISRM200Dr Aznul Qalid (UM)20
Mobile Apps Development without Coding9am-12pmMK 8, KUISRM100Pn Asrina Suriani (KUIS)20
Adobe Illustrator for Beginner9am-5pmMK 5, KUISRM100Pn Hazwani Husnin (KUIS)20
Outdoor Photography 9am-12pmDKIT, KUISRM60TBA (Canon Malaysia)60

CONFERENCE FEES 

The Conference Package fees includes seminar fees, materials, food and beverage during seminars.
(30th - 31st October 2018) at Tenera Hotel, Bandar Baru Bangi, Selangor

Conference Package +Journal ISI / ScopusFees 
International Presenter530 USD
Malaysian PresenterRM2000
KUIS or UM Presenter / StudentRM1950
Additional PaperRM300 / 80 USD
Conference Package +MYJICT / e-Proceeding Fees
International Presenter230 USD
Malaysian Presenter RM850
KUIS or UM Presenter / StudentRM700
Additional PaperRM300
International Participant200 USD
Malaysian ParticipantRM600
KUIS or UM Participant / StudentRM500

Payment Info

Kindly email your bank-in slip once payment is made. 

Bank Account Info

Account Name: KUISCELL SDN. BHD.
Bank Account Number: 12-0290-1006-4136
Bank Name: BANK ISLAM (M) BERHAD
Branch: Bandar Baru Bangi
Swift Code: BIMBMYKL – Bank Islam Malaysia

CONFERENCE & WORKSHOP REGISTRATION

ORGANISED BY:

Venue

Workshops:
IT Block, Kolej Universiti Islam Antarabangsa Selangor

Conference:                   
Tenera Hotel, Bandar Baru Bangi                    
Contacts

Conference:
Email: icits@kuis.edu.my                
+60 12 - 2928971 (Dr Noor Azli)    
Workshop:
+60 10 - 297 4610 (Mr Syukri - KUIS)  /   +6012-385 3601 (Dr Hairul)

© Copyright 2018 FSTM,KUIS - All Rights Reserved